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Learning
Post Processing
What are your top 5 tweaks in lightroom?
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<blockquote data-quote="WayneF" data-source="post: 447229" data-attributes="member: 12496"><p>Resampling is also heavily involved.. Which is possibly still about monitor or printing, but resampling (smaller of course) obliterates effect of earlier sharpening (largely removes those pixels), another reason sharpening should be done last. Adobe adds mild sharpening to their resample box, I don't think that's a problem, but two ideas of doing sharpening "last" is to know what we want, and to not leave effects of doing it multiple times. We don't really know about resampling or sharpening until we are sizing output requirements. Sharpening should be done AFTER resample.</p><p></p><p>Sharpening for print is harder, because we really cannot judge it without printing it. We do learn the right ballpark however.</p><p>My notion is USM Radius 0.6 to 1.0 for screen, and 2 or 3 for print.</p></blockquote><p></p>
[QUOTE="WayneF, post: 447229, member: 12496"] Resampling is also heavily involved.. Which is possibly still about monitor or printing, but resampling (smaller of course) obliterates effect of earlier sharpening (largely removes those pixels), another reason sharpening should be done last. Adobe adds mild sharpening to their resample box, I don't think that's a problem, but two ideas of doing sharpening "last" is to know what we want, and to not leave effects of doing it multiple times. We don't really know about resampling or sharpening until we are sizing output requirements. Sharpening should be done AFTER resample. Sharpening for print is harder, because we really cannot judge it without printing it. We do learn the right ballpark however. My notion is USM Radius 0.6 to 1.0 for screen, and 2 or 3 for print. [/QUOTE]
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What are your top 5 tweaks in lightroom?
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