Forums
New posts
Search forums
What's new
New posts
New media
New media comments
New profile posts
Latest activity
Media
New media
New comments
Search media
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
Learning
Photography Q&A
Unreal grain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BackdoorArts" data-source="post: 375314" data-attributes="member: 9240"><p>That's not bad for a D7000. "Grain" (let's call it "Noise" - the proper term) amount is generally purely a matter of ISO level and subject color and texture, and making sure you nail the exposure (any brightening will amplify the noise). The larger and more uniform the area, the more visible the noise will be. The more detailed the area the more likely the noise will interfere with sharpness. Contrast Noise is the first to appear as you raise ISO levels (this is what you're seeing in your shots), and Color Noise begins to appear at higher ISO's (this is exhibited as off-color specs within the image). </p><p></p><p>In-camera high ISO NR (above ISO 800) works fairly well in the D7000 and has continued to improve. If you're shooting RAW the good news is that noise reduction settings in most post processing software can clear up the noise as much or as little as you want, usually at the sacrifice of some level of sharpness and/or texture. It's the first thing you want to take care of in post because everything else will amplify the noise that's there making it tough to deal with.</p></blockquote><p></p>
[QUOTE="BackdoorArts, post: 375314, member: 9240"] That's not bad for a D7000. "Grain" (let's call it "Noise" - the proper term) amount is generally purely a matter of ISO level and subject color and texture, and making sure you nail the exposure (any brightening will amplify the noise). The larger and more uniform the area, the more visible the noise will be. The more detailed the area the more likely the noise will interfere with sharpness. Contrast Noise is the first to appear as you raise ISO levels (this is what you're seeing in your shots), and Color Noise begins to appear at higher ISO's (this is exhibited as off-color specs within the image). In-camera high ISO NR (above ISO 800) works fairly well in the D7000 and has continued to improve. If you're shooting RAW the good news is that noise reduction settings in most post processing software can clear up the noise as much or as little as you want, usually at the sacrifice of some level of sharpness and/or texture. It's the first thing you want to take care of in post because everything else will amplify the noise that's there making it tough to deal with. [/QUOTE]
Verification
Post reply
Forums
Learning
Photography Q&A
Unreal grain
Top