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The Impact of VR on IQ at Faster Shutter Speeds
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<blockquote data-quote="J-see" data-source="post: 429695" data-attributes="member: 31330"><p>My issues are real indeed but there's no way to present them except as anecdotal. Even if I'd show burst series, there's no indication VR is the factor. There could be multiple reasons why something is out of focus and while I know VR is the factor in my case, there's no way I can make a solid case for that.</p><p></p><p>I first have to start calculating when VR would correct during my exposure and how often since this focal shutter time limit also implies that the smaller the slit, the more such affects the correction applied to my shot and/or the sensor area it is applied to.</p><p></p><p>Back to the drawing board for a bit to check if I can find different shutter settings with VR enabled that might affect my out of focus ratio. Maybe certain speeds will do better than others.</p></blockquote><p></p>
[QUOTE="J-see, post: 429695, member: 31330"] My issues are real indeed but there's no way to present them except as anecdotal. Even if I'd show burst series, there's no indication VR is the factor. There could be multiple reasons why something is out of focus and while I know VR is the factor in my case, there's no way I can make a solid case for that. I first have to start calculating when VR would correct during my exposure and how often since this focal shutter time limit also implies that the smaller the slit, the more such affects the correction applied to my shot and/or the sensor area it is applied to. Back to the drawing board for a bit to check if I can find different shutter settings with VR enabled that might affect my out of focus ratio. Maybe certain speeds will do better than others. [/QUOTE]
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