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The Impact of VR on IQ at Faster Shutter Speeds
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<blockquote data-quote="Eyelight" data-source="post: 429102" data-attributes="member: 24753"><p>Please bear this in mind.</p><p></p><p></p><p></p><p>Identical handheld shots with the same handheld shake would be pretty much impossible to achieve, so just looking to see what is possible with VR on.</p><p></p><p></p><p></p><p>See the above quote from post #1. Can you produce any sharp images at 1/1000 or above with VR on and if so is it a fluke or are there other factors that might explain the results.</p><p></p><p></p><p></p><p>Some discussion is peachy, but images would be better.</p><p></p><p></p><p></p><p></p><p></p><p>No. Not wondering about leaving it on all the time. </p><p></p><p>VR is useful for framing and focusing, regardless of chosen shutter speed. Maybe it needs to be turned off above 2/shutter and maybe it doesn't.</p><p></p><p></p><p></p><p>This thread needs more pictures.</p></blockquote><p></p>
[QUOTE="Eyelight, post: 429102, member: 24753"] Please bear this in mind. Identical handheld shots with the same handheld shake would be pretty much impossible to achieve, so just looking to see what is possible with VR on. See the above quote from post #1. Can you produce any sharp images at 1/1000 or above with VR on and if so is it a fluke or are there other factors that might explain the results. Some discussion is peachy, but images would be better. No. Not wondering about leaving it on all the time. VR is useful for framing and focusing, regardless of chosen shutter speed. Maybe it needs to be turned off above 2/shutter and maybe it doesn't. This thread needs more pictures. [/QUOTE]
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The Impact of VR on IQ at Faster Shutter Speeds
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