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Has anyone used Alien Skin?
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<blockquote data-quote="Horoscope Fish" data-source="post: 395527" data-attributes="member: 13090"><p><strong>Caveat</strong>: I know <em>just enough</em> about NIK to be dangerous to myself, and others...</p><p></p><p>Huh... *scratches head* I really don't think you can adjust the "feathering" of Control Points, not like you can with a PS selection anyway, because CP's are so strongly tone-based, or maybe "biased" is a better word... You can turn on the mask and see what's being affected with each CP but I think the best way to "feather" is to select numerous, smaller, CP's and then work with them in a Group. I'm certainly no expert, but that's how I handle things, generally. Once I figured out that grouped CP's "share information" I started using them that way a lot more.</p><p><span style="color: #FFFFFF">....</span></p></blockquote><p></p>
[QUOTE="Horoscope Fish, post: 395527, member: 13090"] [B]Caveat[/B]: I know [I]just enough[/I] about NIK to be dangerous to myself, and others... Huh... *scratches head* I really don't think you can adjust the "feathering" of Control Points, not like you can with a PS selection anyway, because CP's are so strongly tone-based, or maybe "biased" is a better word... You can turn on the mask and see what's being affected with each CP but I think the best way to "feather" is to select numerous, smaller, CP's and then work with them in a Group. I'm certainly no expert, but that's how I handle things, generally. Once I figured out that grouped CP's "share information" I started using them that way a lot more. [COLOR=#FFFFFF]....[/COLOR] [/QUOTE]
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