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BMP vs JPEG
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<blockquote data-quote="BackdoorArts" data-source="post: 144730" data-attributes="member: 9240"><p>The reason you get crispness with a BMP is that it's a direct conversion to, well, a bitmap. No compression, no further interpretation. But once you're there, it's a pure graphics file that will let you interpret down fairly easily, but not anywhere else. I've been playing with them since Paint came out on the first Windows machines. It's a basic color to bitmap representation, which is fine for a one time conversion, but after that, IMHO, you're screwed - at least when compared to other formats.</p><p></p><p>Again, if it wasn't so, <strong><em>somebody</em></strong> with a name in the game would be using it. I'm not budging from RAW, so it matters not to me. I want that information preserved. Otherwise I'd using be using something other than a camera to paint my pictures.</p></blockquote><p></p>
[QUOTE="BackdoorArts, post: 144730, member: 9240"] The reason you get crispness with a BMP is that it's a direct conversion to, well, a bitmap. No compression, no further interpretation. But once you're there, it's a pure graphics file that will let you interpret down fairly easily, but not anywhere else. I've been playing with them since Paint came out on the first Windows machines. It's a basic color to bitmap representation, which is fine for a one time conversion, but after that, IMHO, you're screwed - at least when compared to other formats. Again, if it wasn't so, [B][I]somebody[/I][/B] with a name in the game would be using it. I'm not budging from RAW, so it matters not to me. I want that information preserved. Otherwise I'd using be using something other than a camera to paint my pictures. [/QUOTE]
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